Wednesday, October 15, 2014



Scratch Game


Mountain Climber 

Alex, Jael, Brett

Produced a game that would be fun to play and appealing. The rules are simple, move using the arrow keys and avoid the rocks. If you get hit by a rock, you lose.
  • Link
    • http://scratch.mit.edu/projects/28795342/

  •     Reflect on the creative process you used. What was useful? Discuss your reflection with your partner and then write a reflection individually.   
    • We brainstormed and came up with many ideas, then we chose what we thought was the best and expanded upon that idea.
    • We next determined what the best way to tackle this idea would be, and who would do what part of the project.
  •  Reflect on the team dynamic. What helped the team work well together? Discuss your reflection with your partner and then write a reflection individually.
    • The thing that helped us was writing the team norms.  We knew what was expected and what to follow to get the best results. 
    • Another thing that helped was splitting up the work load into 3 parts and assigning each person something to work on individually, then all compiling it onto one file and making it work together.
  • What went well?
    • Working as a group 
    • Splitting up the work into 3 sections.
    • Making the project work on one file.
  • What did you struggle with?
    • Finding the right background to use so it didn't look out of place.
    • Making the rocks stop at the end when you get hit.
  • Given more time how could you improve your game?
    • Add more levels
    • Have the music speed correspond with the rock's speed
    • Have restrictions on movement of the climber in the X axis
    • Have special power that drop down with the rocks like a force field or a gun  to destroy the rocks.

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